ABCDEFGHIJKLMNOPQRSTUVWXY
1
2
3
4
5
6
7
8
!
For the updated card list (September 2020) please visit --> https://www.godsunchained.com/learn/cards
9
10
List below last Updated: 7 May 2020⤴️
11
NameRarityTypeTribeGodMana
Strength
Health
Description
12
Nether's AdvocateCommonCreatureAnubianDeath211Afterlife: Summon a 3/2 Experimental Outcome.
13
Diones, Spectral Sceptic
Legendary
CreatureDeath333Roar: If your god has 15 health or less, draw two cards.
14
Forbidden ExperimentCommonSpellDeath2Destroy a friendly creature to summon a 3/2 Experimental Outcome.
15
Return to the CaveEpicSpellDeath1Add two mana locks.
Heal your god for 12.
16
NecronomicsEpicSpellDeath1Deal 5 damage to your god and refresh 5 mana.
17
Merchant of SoulsCommonCreatureAnubianDeath324Ability: Give a friendly creature without an afterlife "Afterlife: Summon a 3/2 Experimental Outcome."
18
Skull ScepterRareRelicDeath101After a friendly creature dies, deal 1 damage to the opponent's god.
19
AtaraxiaEpicSpellDeath4Both players unlock one mana lock for each 3 points of health their god is missing.
20
Undead ChimeraCommonCreatureDeath435After this creature attacks, deal 2 damage to each god.
21
Deathwatch CurateRareCreatureAnubianDeath556At the end of your turn, if your god has 15 health or less, heal it for 3.
22
Deathwatch OverseerRareCreatureAetherDeath334At the end of your turn, if your god has 15 health or less, summon a 1/1 Impling.
23
Hippacria's Monster
Legendary
CreatureDeath901Ward.
When this creature is summoned, it gains the combined strength and health of each creature in your void.
24
Neferu, Champion of Death
Legendary
CreatureAnubianDeath635When this creature is summoned, deal 3 damage to each other character.
Afterlife: If your god has 15 health or less, pull this creature into your hand and permanently reduce its cost by 1.
25
Neferu's Khopesh
Legendary
RelicDeath602After you play a Death card, add 1 durability to this relic.
Ability: Destroy target creature. If it is friendly, add 1 durability to this relic. Otherwise, remove 2 durability.
26
Guardian of the UnderworldRareCreatureNetherDeath81317Frontline.
Roar: Deal X damage to your god where X is the number of creatures in your opponent's void.
27
Trial of the UnderworldEpicSpellDeath8Pull a random 5 mana creature from either void to your side of the board. Repeat this for 6, 7, 8, and 9 mana.
28
Neferu's WillRareSpellDeath6Target a friendly creature. Destroy all other friendly creatures.
Give the targeted creature overkill, and +3/+3 for each creature destroyed.
29
Princess of TakhatCommonCreatureAnubianDeath122Whenever another Anubian dies, deal 1 damage to your opponent’s god.
30
Soul ShatterCommonSpellDeath3Destroy target creature with cost 3 or less.
Deal 2 damage to each friendly character..
31
Blessing of DeathRareSpellDeath2Your relic gains: “Whenever a creature without soulless dies, gain 2 favor.”
32
Orfeo, Champion of Deception
Legendary
CreatureGuild
Deception
111Backline. Deadly. Hidden for 1 turn.
After you play a card, play this creature to the board if its in your hand.
33
Orfeo's Mask
Legendary
Relic
Deception
502After you play a Deception card, add 1 durability to this relic.
Ability: Pull target enemy creature into your opponent's hand, then remove 2 durability from this relic.
34
Stolen PlansCommonSpell
Deception
1Delve a card from target opponent's god.
35
Mounting TensionsCommonSpell
Deception
3Target creature goes to sleep.
Draw a card for each sleeping enemy creature.
36
Black Diamond DaggerCommonRelic
Deception
303Ability: Target creature goes to sleep. Remove 1 durability from this relic.
37
Larcenous PanCommonCreatureNether
Deception
213Hidden. Flank.
When this creature attacks a god, steal 3 of their favor. (In addition to the favor gained.)
38
Figure in the CrowdCommonCreature
Deception
563Backline. Flank. Hidden.
39
Satyr HypnotistCommonCreatureMystic
Deception
222At the end of your turn, a random enemy creature goes to sleep.
40
Dream StalkerRareCreatureNether
Deception
523Roar: Destroy all sleeping creatures.
41
Elixir of the PantherEpicSpell
Deception
6Pick One: Add a copy of all enemy creatures to your hand, or sleep all enemy creatures.
42
Pan MarauderEpicCreatureNether
Deception
646When this creature attacks & Roar: Reduce by 1 the cost of all non-Deception, non-Neutral cards in your hand.
43
Elixir of the SnakeEpicSpell
Deception
6All creatures get +3/-3.
44
Eris, Queen of Chaos
Legendary
Creature
Deception
977Hidden. Deadly.
When this creature attacks a god, obliterate the top ten cards of your opponent's deck.
45
Spymaster Silenus
Legendary
Creature
Deception
531Roar: Give all other friendly creatures "Whenever this creature damages your opponent, copy a random card in your opponent's deck and add it to your hand."
46
Shadow of LethenonRareCreatureNether
Deception
111At the end of your turn, this creature gains hidden.
At the start of your turn, this creature deals 1 damage to the opposing god.
47
Ludia's DeceptionRareSpell
Deception
1Look at target opponent's hand.
Shuffle one of their cards into their deck.
Both players draw a card.
48
Trial of the ShadowsRareSpell
Deception
7Fill your side of the board with Shadow of Lethenons.
49
Orfeo's GuileRareSpell
Deception
8Deal damage to each creature equal to its strength.
For each creature destroyed, add a random card from your opponent's god to your hand.
50
Blessing of DeceptionRareSpell
Deception
2Your creatures without hidden gain “Hidden for 1 turn.”
Gain 4 favor.
51
Port AuthorityCommonCreatureGuild
Deception
673Roar: If you control another Guild creature, add a copy of two random cards from your opponent’s deck to your hand.
52
Guild SirenCommonCreatureGuild
Deception
223After this creature attacks a god, pull a random card in their hand into their deck. Then, they draw a card.
53
Lysander, Champion of Light
Legendary
CreatureOlympianLight637Frontline. Ward.
At the start of your turn, completely heal this creature.
After a friendly creature is healed, they gain +1 strength.
54
Lysander's Spear
Legendary
RelicLight303After you play a Light card, add 1 durability to this relic.
Ability: Give +2/+2 to a creature, then remove 2 durability from this relic.
55
FortifyCommonSpellLight2Draw a card.
Give a creature "At the end of your turn, if this creature is at full health it gains +1 health. Otherwise, it heals for 1."
56
Veteran HopliteCommonCreatureOlympianLight126Roar: Deal 4 damage to this creature.
57
Olympian GuardCommonCreatureOlympianLight212Frontline.
At the end of your turn, if this creature has 2 strength or less, give it +1/+1.
58
Parthene DemocracyCommonSpellLight3Draw a card.
Give each creature in your deck +1 health.
59
Field MedicEpicCreatureOlympianLight122Afterlife: Add two Injured Soldiers to your void.
60
Parthene ShieldmateEpicCreatureLight333Frontline.
After this creature is healed, give it +1 health.
Roar: Give the Chosen One ward.
61
Bardelys, Parthene Orator
Legendary
CreatureOlympianLight323Ward.
Roar: This creature gets +1 strength for each enemy creature and +1 health for each other friendly creature.
62
Isadora, Daring Patrician
Legendary
CreatureOlympianLight622Backline.
At the end of your turn, summon an Olympian Guard.
63
Tartessian SentryRareCreatureOlympianLight433At the end of your turn, if this creature hasn't attacked since entering the board give it +1/+1.
Roar: Give the Chosen One ward and +1/+1.
64
Dowsing BladeRareRelicLight111At the end of your turn, move the Chosen One two cards closer to the top of your deck.
Afterlife: Give the Chosen One +1/+1.
65
Burden of ProofRareSpellLight3For each creature you control with strength 2, draw a card.
66
Fated ArrivalEpicSpellLight3Draw the Chosen One from your deck.
Give it ward and frontline.
67
Aetheric AlarmEpicRelicLight305After your opponent summons a creature, summon a 0/1 with frontline.
At the start of your turn, this relic loses 1 durability.
68
Dragon of the First PillarRareCreatureDragonLight744At the start of your turn, give +1 strength to each friendly creature.
Roar: This creature gains one —
· backline and +2 strength, or
· frontline and +4 health.
69
Trial of the First PillarRareSpellLight6All creatures have their strength and health set to 2. Summon a 2/5 Pillar with frontline and can't attack.
70
Lysander's MercyRareSpellLight7Pull each creature on the board onto the bottom of their controller's deck.
71
Battle PriestCommonCreatureMysticLight324Roar: Gain 2 favor for each enemy character.
72
Healing LightCommonSpellLight4Fully heal all friendly creatures, and give them +1 health.
Gain 4 favor.
73
Blessing of LightCommonSpellLight3Gain 5 favor.
If you have a relic equipped, it gains: “At the end of your turn, gain 5 favor.”
74
Form of WisdomCommonSpellMagic2Draw a card.
If it's a spell that costs 3 or less, reduce its cost to 0.
75
Academy FamiliarCommonCreatureAetherMagic113Whenever you cast a spell that costs 3 or less, give this creature +1 strength until the start of your next turn.
76
Rod of RodentsCommonRelicMagic301After you cast a spell that costs 3 or less, summon a 1/1 Rat.
77
Aether DroverCommonCreatureAetherMagic223Roar: If you are holding an Aether, deal 3 damage to your opponent's god.
78
Recovered KnowledgeEpicSpellMagic3Soulless.
Pull two random spells, that each cost 3 or less, from your void into your hand.
79
Form of UnityEpicSpellMagic3Deal 2 damage to a character for each friendly creature on the board.
80
Majes, Ghost Philosopher
Legendary
CreatureMagic521Roar: Add a Form of Wisdom, Form of Power, and Form of Unity to your hand.
81
Hypnea, Arithmancer
Legendary
CreatureMagic533Ward.
After you cast a spell that costs 3 or less, refresh 1 mana.
82
Form of PowerRareSpellMagic1Deal 2 damage to an enemy creature and 1 damage to your opponent's god.
83
Virtuous VisionRareCreatureAetherMagic545Roar: If you are holding an Aether, add a random 1 mana magic spell to your hand.
84
Mana AuditorRareCreatureAetherMagic624Roar: If you are holding an Aether, remove 2 mana locks.
85
MeltRareSpellMagic7Deal 1 damage to a character for each spell that costs 3 or less in your void, up to a maximum of 10 damage.
86
Pallas, Champion of Magic
Legendary
CreatureMysticMagic314Ward. Ability: Target a character --
* If an enemy creature, deal 2 damage to it.
* If the opposing god, obliterate a random card in their void and deal damage equal to its cost to them.
* Otherwise, give it ward.
87
Pallas' Wand
Legendary
RelicMagic201After you play a Magic card, add 1 durability to this relic.
Ability: Draw a card, then remove 3 durability from this relic.
88
Antemion's ReflectionRareCreatureAetherMagic555Roar: This creature gains blitz, if any enemy creature has blitz. Repeat for godblitz, deadly, flank, twin strike, regen, ward, and protected.
89
Trial of the False ReflectionRareSpellMagic7Summon a copy of target creature. The copy has "At the start of your turn, summon a copy of this creature."
90
Pallas' IncantationRareSpellMagic6Transform each creature that costs 6 mana or more into a 1/1 Rat.
Obliterate all creatures in both voids.
91
Planetar SageCommonCreatureAetherMagic445Afterlife: If you are holding an Aether, gain 9 favor.
92
Blessing of MagicCommonSpellMagic3Gain favor equal to three times the amount of mana you have unlocked.
93
Spellbound GremlinCommonCreatureMagic423Spell boost +1.
Roar: Remove 8 durability from your opponent’s relic. If this destroys a relic, your opponent draws a card.
94
Selena, Champion of Nature
Legendary
CreatureAmazonNature433Backline. Ward.
Roar: Each friendly creature is no longer confused.
Ability: Deal 2 damage to an enemy, and then a random enemy creature becomes confused.
95
Selena's Bow
Legendary
RelicNature304After you play a Nature card, add 1 durability to this relic.
Ability: Deal 2 damage to a random enemy creature, then remove 2 durability from this relic.
96
Ritual MadnessRareSpellNature4Deal 12 damage to a random enemy creature and to a random friendly creature.
Add a random Nature card to your hand.
97
Enchanted VinesCommonSpellNature6Deal 3 damage to four random creatures.
Add a random Nature card to your hand.
98
Jaguar StaffCommonRelicNature524Blitz.
After your god attacks, summon a Black Jaguar.
99
Autumn SeerCommonCreatureAmazonNature212Afterlife: Add a random Nature card to your hand.
100
Dionysian BullCommonCreatureWildNature637Confused. Frontline.
Regen 4.